The numbering starts with zero.īecause parts of the data have variable sizes, it can be fairly difficult to find a particular part of the data. There are 27 functions (not including the header). Therefore, to describe the file we divide the data into separate functions. This is done because different functions save different types of data (about quests, items, etc.). LOADSAVE: Save function #X data size written: XXXX bytes. LOADSAVE: Save file header size written: XXXX bytes. When saving it has the following entries: This can be seen when examining debug files (debug.log). The data in a save.dat file is not written all at once, but in a series of separate functions.Negative numbers are stored in two's complement format (e.g. ![]()
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